Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jun 30, 2010, 08:58 PM // 20:58   #161
Wilds Pathfinder
 
Join Date: Mar 2009
Guild: FILA
Profession: P/
Advertisement

Disable Ads
Default

all missing the point that GW1 is in it's twilight now. It's time for rapid deflation, and to let everyone stack titles for GW2. Which is why EVERYTHING is being buffed.
chuckles79 is offline   Reply With Quote
Old Jun 30, 2010, 09:13 PM // 21:13   #162
Desert Nomad
 
own age myname's Avatar
 
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
Default

Quote:
Originally Posted by sthpaw View Post
didnt you mention we should nerf SY cause DwG was not the main problem and i didnt get it? if SY wasnt like the alot of people will really feel that the paragon is a useless profession and thank goodness they are being worked on. the other skills i mentioned to be nerfed are the same function.
what i mentioned before was that DwG is mindless compared to other SY setups with DoA. doing a pug run and breezing through foundry pulling like 3 groups in the 3rd room (without a perma balling and no clean spikes) and not wiping to me means that dwg is pretty overpowered.
I never mentioned to nerf SY. Just if they nerfed it, atleast keep it viable for warriors.

Last edited by own age myname; Jun 30, 2010 at 09:15 PM // 21:15..
own age myname is offline   Reply With Quote
Old Jun 30, 2010, 09:57 PM // 21:57   #163
Krytan Explorer
 
Gondrakif's Avatar
 
Join Date: Sep 2009
Location: GMT +2
Default

Quote:
Originally Posted by sthpaw View Post
didnt you mention we should nerf SY cause DwG was not the main problem and i didnt get it? if SY wasnt like the alot of people will really feel that the paragon is a useless profession and thank goodness they are being worked on. the other skills i mentioned to be nerfed are the same function.
what i mentioned before was that DwG is mindless compared to other SY setups with DoA. doing a pug run and breezing through foundry pulling like 3 groups in the 3rd room (without a perma balling and no clean spikes) and not wiping to me means that dwg is pretty overpowered.
The point is that if you nerf DwG people would still be able to clear DoA with setups like this. A bit harder/less mindless as you said. On the other hand if you nerf SY all these setups are unable to complete DoA.

I never said that DwG is balanced as it is or that it should stay as it is, what i'm saying is that if you want those type of DoA runs gone nerf SY.

ST rits and emo bonders have a limit to what they can do, if the number of the enemies exceeds a certain number you are dead, on the other hand SY doesn't have that.. I'm not saying that emo bonders and ST rits are balanced but that they are somewhat limited compared to an imbagon. Of course if you avoid over-aggro the damage you will take will be minimal with any of those three.

And the third room example you mentioned proves that you have godlike back-line. DwG deals the same damage to all creatures in its range which is huge so we can assume that it needs almost the same amount of time to kill 1 group as it takes to kill 3. What changes from 1 to 3 groups is the damage your group takes. Since it's not like everyone drops ashes BOOM everything is dead, plus there are spawns and after-spawns, you have to sustain a huge amount of damage while you kill 3 groups at once... Now most pug monks (in a team without an imbagon/emo/ST) have trouble keeping a group alive while handling 1 of those groups at a time.. Do you see where i'm going with this?
Gondrakif is offline   Reply With Quote
Old Jun 30, 2010, 10:07 PM // 22:07   #164
Frost Gate Guardian
 
Join Date: Sep 2008
Location: USA
Guild: ToA
Profession: W/
Default

SY can be very powerful but there are plenty of counters in the game. Blind, hexes etc these counters are all very numerous in DoA and isn't the fundamental problem. ST is strong but also the spirits can die very fast if you over aggro.

DwG runs are OP because 5 people can run into any mob and just drop ashes like its hot. They do not need to worry about energy or recharge times, the damage is huge and the recharge time is effectivly 0 and all for 5 energy. Sorry but you shouldn't be able to pug the hardest area in the game easily.

If you say that you can't pug hardmode DoA with DwG its because the quality of players playing DwG is generally very poor. While you may call this elitism, there aren't many "elitist" players that started out this game and weren't complete noobs.

The solution to the problem is to change the recharge time to 15seconds.
toocooltang is offline   Reply With Quote
Old Jun 30, 2010, 11:38 PM // 23:38   #165
Forge Runner
 
zelgadissan's Avatar
 
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
Default

So basically in summation:

1) PvE skills are overpowered (Save Yourselves!, There's Nothing to Fear!, By Ural's Hammer!, etc.)
2) PvE split skills are overpowered (Destructive was Glaive, Signet of Spirits, Unyielding Aura, etc.)
3) Consumables are overpowered
4) Normal mode is easy as shit

Anything else I missed? (Oh, and I'm not being sarcastic.)

Last edited by zelgadissan; Jun 30, 2010 at 11:40 PM // 23:40..
zelgadissan is offline   Reply With Quote
Old Jul 01, 2010, 01:51 AM // 01:51   #166
Jungle Guide
 
Carboplatin's Avatar
 
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
Default

Did my first DwG pug today. Here is my take.

First team - fail. DwGs didn't know patrol.

Second team - two leechers who went afk after popping cons in gloom so they could get the drops.

Third team - 2 rt dwg, 1 ele dwg, 1 ranger dwg, 1 SoS, 1 Imba(me), 2 monks. 1:30 exactly, just 3 consets. I have to say it was fun picking up a game with random pugs and being able to do something. 1:30 for 10 gems is not alot.

Before I get called a nub, I've done DoA HM with a balanced team, I've done DoASC HM in under an hour. I've been in top "balanced" guilds and SC guilds. It is not OP'ed, wipes are possible if people don't do their jobs right or know the aggro.

Its nice being able to get a pug team together and do something thats worthwhile. Its not fail proof, but it beats sitting there for an hour pinging builds and then fail. I don't feel like hopping on ventrillo and control scream at people if they don't stand behind this white line i drew on the compass. Take it easy people, its NM.
Carboplatin is offline   Reply With Quote
Old Jul 01, 2010, 02:43 AM // 02:43   #167
Krytan Explorer
 
Ungle's Avatar
 
Join Date: Apr 2009
Location: IGN - Valentina Deinhamer
Guild: [ShoT]
Profession: R/
Default

Quote:
Originally Posted by toocooltang View Post
If you say that you can't pug hardmode DoA with DwG its because the quality of players playing DwG is generally very poor. While you may call this elitism, there aren't many "elitist" players that started out this game and weren't complete noobs.
I love this guy. (No im not being sarcastic)
Ungle is offline   Reply With Quote
Old Jul 01, 2010, 12:22 PM // 12:22   #168
Frost Gate Guardian
 
nologic's Avatar
 
Join Date: Jul 2006
Location: Sweden
Profession: E/
Default

Quote:
Originally Posted by Carboplatin View Post
Did my first DwG pug today. Here is my take.

First team - fail. DwGs didn't know patrol.

Second team - two leechers who went afk after popping cons in gloom so they could get the drops.

Third team - 2 rt dwg, 1 ele dwg, 1 ranger dwg, 1 SoS, 1 Imba(me), 2 monks. 1:30 exactly, just 3 consets. I have to say it was fun picking up a game with random pugs and being able to do something. 1:30 for 10 gems is not alot.

Before I get called a nub, I've done DoA HM with a balanced team, I've done DoASC HM in under an hour. I've been in top "balanced" guilds and SC guilds. It is not OP'ed, wipes are possible if people don't do their jobs right or know the aggro.

Its nice being able to get a pug team together and do something thats worthwhile. Its not fail proof, but it beats sitting there for an hour pinging builds and then fail. I don't feel like hopping on ventrillo and control scream at people if they don't stand behind this white line i drew on the compass. Take it easy people, its NM.
Pic or it didnt happen..
Sorry but i dont care if you clear DoA in 3 hours or 1 and the stuff just shows your e-peen and barely anything special as it were back in the days when i thought the shield was really cool.

DWG is mindless and kinda boring I still want a challenge.
I love DoA back in the days when PvE skills didnt exist now its just mindless hey i drop some ashes and the enemies goes boom dead.
nologic is offline   Reply With Quote
Old Jul 01, 2010, 12:49 PM // 12:49   #169
Desert Nomad
 
own age myname's Avatar
 
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
Default

Quote:
Originally Posted by nologic View Post
Pic or it didnt happen..
Sorry but i dont care if you clear DoA in 3 hours or 1 and the stuff just shows your e-peen and barely anything special as it were back in the days when i thought the shield was really cool.

DWG is mindless and kinda boring I still want a challenge.
I love DoA back in the days when PvE skills didnt exist now its just mindless hey i drop some ashes and the enemies goes boom dead.
This makes no sense.
own age myname is offline   Reply With Quote
Old Jul 01, 2010, 03:42 PM // 15:42   #170
Jungle Guide
 
Carboplatin's Avatar
 
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
Default

Quote:
Originally Posted by nologic View Post
Pic or it didnt happen..
Sorry but i dont care if you clear DoA in 3 hours or 1 and the stuff just shows your e-peen and barely anything special as it were back in the days when i thought the shield was really cool.

DWG is mindless and kinda boring I still want a challenge.
I love DoA back in the days when PvE skills didnt exist now its just mindless hey i drop some ashes and the enemies goes boom dead.
Wasn't trying to flash e-peen, but what pic would you like to see. A screenshot of dwg doing DoA in NM is hardly a show off.
Carboplatin is offline   Reply With Quote
Old Jul 01, 2010, 04:25 PM // 16:25   #171
Grotto Attendant
 
Arduin's Avatar
 
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
Default

Quote:
Originally Posted by nologic View Post
DWG is mindless and kinda boring I still want a challenge.
I love DoA back in the days when PvE skills didnt exist now its just mindless hey i drop some ashes and the enemies goes boom dead.
Get some friends together and play it your way. Why let Anet decide how you are playing the game?

And if you are in for the challenge, not for the drops, I guess you wouldn't mind spending more than an hour on a fullclear.
Arduin is offline   Reply With Quote
Old Jul 01, 2010, 05:08 PM // 17:08   #172
Krytan Explorer
 
ll Jamie ll's Avatar
 
Join Date: May 2009
Location: Devon, England.
Guild: Desolation Lords [DL]
Profession: E/Mo
Default

I wouldn't say nerf it but make it a bit more challenging to use DWG effectively (if that's even possible).

The way i see it is that you shouldn't continuously thump your keyboard and recieve items worth loads.

/partially signed

Quote:
Originally Posted by highway View Post
Lemme guess... you are a warrior and nobody want's you in their group... Daddy daddy the other kids won't play with me QQ
Sigh, typical interwebz.

Last edited by ll Jamie ll; Jul 01, 2010 at 05:12 PM // 17:12..
ll Jamie ll is offline   Reply With Quote
Old Nov 06, 2010, 12:35 AM // 00:35   #173
Lion's Arch Merchant
 
Join Date: Jul 2009
Location: Canada, UW
Guild: O.O
Profession: R/
Default

LMFAO and above comment.....

/notsigned

its fun..... if it was nerfed no1 would do doa
Vlad is offline   Reply With Quote
Old Nov 06, 2010, 01:02 AM // 01:02   #174
Grotto Attendant
 
Arduin's Avatar
 
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
Default

However were you able to find a burrowed suggestion thread about something you aren't agreeing with in the first place :S
Arduin is offline   Reply With Quote
Old Nov 06, 2010, 10:31 AM // 10:31   #175
Furnace Stoker
 
Coast's Avatar
 
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
Default

Quote:
Originally Posted by Celestina View Post
First make it so spirit spam doesn't completely dominate Rit bars, then I'll care. Untill then, let people have fun with DwG since it's basically either that or spirit spam it seems.

If the concern is PVP, then split it, simple.
Good thing that u know its actually splitted ever since the buff.
Coast is offline   Reply With Quote
Old Nov 14, 2010, 10:16 PM // 22:16   #176
Frost Gate Guardian
 
Join Date: Nov 2009
Default

You can hardly find a place in a non dwg party in DoA cause you can't really find a non dwg party... I don't like dwg (I instantly leave any party that request me to play dwg even if I am on my rit). I also find that ritualists are kinda overpowered (they can do more things at least at a decent level then others using only their skills without needing other conditions to be meet, this is why I find any buffs to this class as being something bad to the game, if they want to work on a class then i suggest paragons ( http://wiki.guildwars.com/wiki/Hexbreaker_Aria , just an example of a skill that need to be changed/moved) cause the only thing i saw on paragons was nerfs reducing the numbers of their decent builds (i still wait the day when I will see a paragon with a decent build in ra) (i regret the day when I decided to make my paragon) ).
Let's say you have luck and find a non dwg party in DoA (don't think it will be something fast it will take hours, and if it takes to long you will lose some of the people you found...), that party is mostly made by people that never did DoA and this reduce the chances of actually do it and not failing. Of course you can say you don't need to do DoA in hm to get the statue, farm the title and that you can always duo DoA, but well duo DoA is almost like saying HH it (I know you don't have hench there), last time I checked it GW was still an online game and not an rpg (HH in GW = playing a rpg). You can also say ask your guildies to do DoA, well 6 months I searched a kurzick guild (max luxon so no reason for me to be in a luxon guild) that will be close to what I want, during those 6 months I was unable to find a kurzick close to what I want, to understand better what I want to ssay: in the kurzick guilds i was or guildless was the same.

DoA can be done without DwG. Before the DwG era it was still posible to do DoA without taking runs.

I found it not normal to see any/Rt playing DwG and not using their primary class skills.

Except my dervish all the other chars already have max Lightbringer done in DoA in pre DwG era. My dervish will not get max Lightbringer. Why? I refuse to play as a DwG with my dervish and I refuse to farm the title in other places.

/signed

Last edited by thedukesd; Nov 14, 2010 at 10:21 PM // 22:21..
thedukesd is offline   Reply With Quote
Old Nov 14, 2010, 10:20 PM // 22:20   #177
Forge Runner
 
drkn's Avatar
 
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
Default

Quote:
(i still wait the day when I will see a paragon with a decent build in ra)
Well played dazagon is quite neat in RA. Subpar to most other options, though, yet still somewhat decent.

DwG should cause exhaustion.
drkn is offline   Reply With Quote
Old Nov 15, 2010, 03:37 PM // 15:37   #178
Frost Gate Guardian
 
Join Date: Nov 2009
Default

Wiki:

Related skills

* Cruel Was Daoshen
* Grasping Was Kuurong Grasping Was Kuurong (elite)

both of those skills cost 15 energy, and have 1s or 2s (in case of cruel) activation time, cruel rechange time is 30s, grasping is 20s.

Making DwG cost 15 energy and changing the recharge time to 20s should get dwg in same line as those 2 related skills. (It will still be better then Cruel and closer to Grasping)

Last edited by thedukesd; Nov 15, 2010 at 03:43 PM // 15:43.. Reason: fixing 1 mistake
thedukesd is offline   Reply With Quote
Old Nov 15, 2010, 05:33 PM // 17:33   #179
Site Contributor
 
WarcryOfTruth's Avatar
 
Join Date: Nov 2009
Location: Atlanta
Guild: [LIFE]
Profession: P/
Default

Quote:
Originally Posted by Vlad View Post
LMFAO and above comment.....

/notsigned

its fun..... if it was nerfed no1 would do doa
This is false my friend. An organized balanced team can do DoA faster, at least in Normal Mode, than a DwG team. The majority of the player base just refuse to use their brain. It is quite sad really.

Easiest, and probably most sensible fix to Destructive Was Glaive... Exhaustion. Skills in the Elementalist line do just as much, or they have that much listed, and cause exhaustion (Invoke Lightning, Mind Shock/Freeze/Burn, just to name a few). DwG even with Exhaustion is still superior to all of these, it will just require the user to use it intelligently.
WarcryOfTruth is offline   Reply With Quote
Old Nov 15, 2010, 09:12 PM // 21:12   #180
Frost Gate Guardian
 
Join Date: Jul 2009
Guild: ecok
Profession: Me/
Default

Before DwG builds were discoverd DoA was a barren wasteland - took hours to find a PuG, and it severely limited the classes that could be bought along - no one wanted dervishes, a mesmer may find a group if lucky, rangers yeah right etc...

While I agree DwG way is overpowered and makes DoA a hell of a lot easier than it used to be, it opened up DoA for every class. It's not Ursan overpowered, if the group is full of beginners you'll fail until you know what to do - where pop ups are & keeping hexes off para etc. What I like about DwG is that often there is a full district of people wanting to do a team build that any class can have a place in.

That's what I hate about other speed clears - I don't care that shadowform is stupidly overpowered and has been for years - I hate that no other class can run it and join a speedclear, eg UW, Vloxen etc

If people hate DwG and want a challenge, there's nothing stopping you doing a balanced run - it's fully possible in DoA, but obviously takes a lot longer - not everyone has four hours to do, and I think that if DwG did get nerfed DoA would be deserted again and that'd be a shame to see.
JoeGrogan is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:04 AM // 05:04.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("